Website powered by
Josh Suyemoto
Josh Suyemoto
CG Model and Texture Artist
Valencia, United States

Summary

Commercial Freelance 3D Artist.
Worked on variety of projects from standard commercials, music videos, more recently VR experiences and toy prototype.
I have also worked with creating models for 3D printing and own several printers to use for various projects. @pixel2plastic
Primarily work in Zbrush, Substance Painter, Photoshop, Maya

Skills

3D Modeling3D PrintingDigital SculptingTexturingTexture Baking

Software proficiency

Maya
Maya
Blender
Blender
Substance 3D Painter
Substance 3D Painter
Fusion 360
Fusion 360
Photoshop
Photoshop
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
3DCoat
3DCoat
Procreate
Procreate
CLIP STUDIO PAINT
CLIP STUDIO PAINT

Experience

  • Unreal Generalist at Bron Digital
    Remote, United States of America
    March 2021 - Present

    Working on animated series using Unreal, Asset creation (modeling/texturing) and implementing into Unreal.

  • Freelance 3D Modeler at Framestore
    May 2019 - August 2019

    Processing various models for use in commercial production.

    NDA Project.

  • Freelance 3D Modeler and Texture Artist at Method Studios
    May 2017 - January 2019

    3D asset modeling and texturing for Unity and Unreal projects for VR. At Method EXP

    For NDA Projects

  • Freelance 3D Generalist at Digital Domain 3.0
    July 2018 - July 2018

    Modeling and Texturing Vray

  • Freelance 3D Modeler and Texture Artist at Framestore
    April 2017 - April 2017

    Prop modeling and texturing.

  • Freelance 3D Modeler at Mirada Studios
    March 2017 - March 2017

    Re-Topology for CAD model for use in Maya V-RAY.

  • Freelance 3D Modeler and Texture Artist at Digital Domain 3.0
    November 2017 - March 2017

    Pre-rendered VR : Environment and asset modeling.

    For NDA project

  • Freelance 3D Modeler and Texture Artist at Framestore
    December 2016 - January 2017

    Texture painting in Mari for commercial.

  • Freelance 3D Modeler at Mirada Studios
    October 2016 - December 2016

    Asset Modeling and various hardsurface rigging. For Commercials

  • Freelance 3D Modeler and Texture Artist at Digital Domain 3.0
    August 2016 - September 2016

    Asset modeling, Texturing, V-Ray look dev

    For NDA projects

  • Freelance 3D Modeler at Mirada Studios
    February 2016 - June 2016

    Various commercial projects. Modeling and texturing.

  • Freelance 3D Modeler at Prologue
    March 2016 - April 2016

    Created 3D Assets for intro credits.

  • Urethane Casting Technician at Stratays Direct Manufacturing
    February 2016 - April 2016

    Participated in fulfilling orders. shooting molds, de-molding and quality control.

  • Freelance 3D Modeler at Mirada Studios
    August 2015 - October 2015

    Modeling Assets, Scene Layout, Asset Management.

    For NDA projects.

  • Freelance 3D Generalist at DevaStudios Inc.
    June 2015 - July 2015

    Scene Assembly, render managment, modeling, shader work.

  • Freelance 3D Generalist at Wolf and Crow
    January 2015 - May 2015

    "björk: family (moving album cover)"

    Responsible for Modeling Cleanup, Look Dev, Scene Assembly

    Snoop Dogg - Peaches N Cream videos

    Responsible for Modeling of additional assets. Assisted with Lighting, Rendering and Shading.

  • Rapid Prototype Modeler at Landard Toys Inc
    November 2013 - February 2014

    3d modeler for Rapid Prototype. Utilizing 3d printing.

  • Freelance 3D Generalist at Moo Studios
    February 2013 - March 2013

    Generalist - Lighting, Scene Setup,Texturing

  • Intern at Halon Entertainment
    Santa Monica
    September 2012 - December 2012

    In charge of compiling assets for Source Film Maker

    Modeled assets for environments

    Created and designed environment concepts

    Reviewed and refined models to ensure proper topology